Monday 11 May 2015

Task 1 Development of the Principles of Film Editing

Development of the principles of film editing


How editing has developed over time

Editing has many purposes, including telling a story, creating a mood or atmosphere and leading the success of a video/film. The earliest films were all done in camera which means there was no editing involved, and the entire film was filmed in the order that would be seen in theater, just one reel of film played at once.

The first film ever created was by the Lumiere Brothers in 1895 which was called L'Arrivee d'un train, this film had no edits and was a 1 minute, silent, black and white documentary. Film editing evolved from the process of physically cutting and taping together pieces of film. The earliest filmmakers were afraid to edit film shots together because they assumed that splicing together different shots of different things from different positions would just confuse audiences. The first signs of editing are shown in films around 1903, for example Edwin Porter's film, The Great Train Robbery, the edits used were cutting by using a splicing machine. The Great Train Robbery is a 1903 western film produced and directed by Edwin S. Porter. The film is 12 minutes long and considered a milestone in film making. This film used a number of innovative techniques including cross cutting, double exposure composite editing, camera movement and on location shooting. Cross cuts were a sophisticated editing technique for the time. This was not only the first narrative film but also introduced new editing techniques. For example, rather than staying on one set, Porter took his crew to ten different locations. Also In 1915 D.W Griffith was the first person to use a range of different shots in a film after he used shots such as close ups in his film Birth of a Nation. D.W Griffith practically invented techniques such as parallel editing, pushing them to higher levels of complexity and depth. The Birth of a Nation was a style of editing that became known as the popuar 'classical Hollywood'. The classical style ensures continuity as a way of advancing narrative, using techniques like the 180 degree rule, establishing shot, and shot reverse shot. In 1924 editing has gone on to colour to certain parts of films, the way they did this is by individually colouring each shot by hand. By this time films were in full colour and film makers started introducing advanced techniques such as flashbacks and parallel editing.

In-Camera editing is a stripped-down method for shooting a finished video. it's editing without any cables, computers or other technical facilities. In-Camera editing isn't when you finish shooting and you can put all the pieces together, it requires you to edit while you shoot. In-Camera editing isn't true editing, instead it refers to the process of shooting your program sequentially, each scene shot in order and at the length that it will appear in the finished program which means you have a complete program as soon as you are done taping. In-Camera editing leaves very little margin for error, every shot must be right or the whole show is a bust. This means you have to do a lot more pre-production planning before shooting. An example of in camera editing wound be 1895 exiting the factory, this shows that what they have filmed on the camera is the order that it was going to be seen on the film. This is one of the first films that the Lumiere Brothers created; the camera would have just been set to film this video clip but before they filmed it they would have thought about what they wanted to film and they order that they were going to film in. This video shows how what they have filmed has been repeated over and over again showing that it’s the sequence in what they filmed in.

Following the action is used in editing when there is a scene with a lot of movement or a big action scene. Basically the camera follows the action, it stays on that scene and moves around the main characters in the scene and shows different parts of the scene so we can see more action. 2005 Mr & Mrs Smith shows the rotation of the camera around the gun fight to enable to show more of the action.

Multiple points of view is where something is happening in a scene involving multiple characters. We will see what is happening with one character and then the camera will cut to another character followed by another character if there is another and so on. It shows a scene from the point of view of all the characters involved. The film Life of an American Fireman in 1903 shows the events of a fireman rescuing a women from a burning building. The film is first viewed by the audience from inside the building and then a shot shown from outside the building which repeats the action in the narrative. This editing technique of using different points of view of the action demonstrated its own laws of time and space on narrative.

Shot variation basically means using a variety of different shots when filming which includes:
Long shot: Gives a full picture of the subject, showing fully what it is.
Medium shot: Doesn't show as much but isolates the subject from the background, it is often used to focus on one part of something.
Close up: A shot that zooms right in on the subject, the subject fills the screen bringing the audinece closer to it.
Extreme long shot: Just a variation of the long shot which films the subject from even further away.

An example of the first version of shot variation could be Inception where there’s a constant flowing shot, but yet it’s digitally mastered to look unreal.

Manipulation of Diegetic Time and Space is when editing is used to make an object, person or place look like it is changing over time. It should make the audience easily recognise that something is changing.  a good example of this would be the new version of ‘the karate kid’ as through the time he learns to train, it speeds up to make it last about 15 minutes, when it would have lasted days or even weeks. As it lets the audience know it’s been a long period of time, it also allows the director and editor to add more footage into the film as it’s shortened down what would have been a long piece of film, showing the days/weeks of training day by day.

The purposes of editing
Every film needs to be able to tell a story in order to interest the audience. it is important as the attention of a viewer must be captured during the film's running time. If the edit is poor then telling the story becomes difficult. Before a script has been produced there will have been some sort of an idea in place, a story to tell. The basic story is developed in pre-production along with the script. The director then decides how the story will be told. The Dark Knight is a good example of engaging the audience especially the beginning. Through the use of quick jump cuts, the viewer is able to follow two different sequences that are assumed to be happening simultaneously. The scene gradually builds in intensity, and  follows the pace of each shot until it is clearly obvious  that a bank robbery is taking place. Because of the quickness, it is almost impossible to watch the scene for the first time and understand exactly what is being said that will come into context later in the film, while also following the progression of action.

When it comes to editing, different genre's of film have different conventions, techniques and styles.
Comedy:
Bright scenes.
Day time
Cities
Food, sports equipment
Characters - Accident prone/idiotic, the 'straight man', the love interest.
Horror:
Dark scenes, Low key lighting
Isolated/small towns
POV shots
Disturbing sounds
Characters - lonely/psychotic antagonist, unremarkable lead who takes a journey to become the strongest of their group, the hopeless, the couple who have sex, strong/brave who dies early.

For The Dark knight as it is an action film there will be dark scenes, cities, cars, guns, fight scenes and blood. Thinking about the 8 character types in The Dark Knight it's quite predictable.
Villain - The Joker
Hero - Batman
Dispatcher - James Gordon
False hero - Harvey Dent
Doner - Lucius
Helper - Alfred

Creating motivation is done by making the continuity of the project looks smooth, checking that one shot to another doesn’t jerk and that the position is in the same place for a perfect edit.
You have to keep the audience interested and motivated to watch the project you have made, if you do have jerky shots the audience will notice and can get frustrated by this and not want to watch it, when you gain experience from making smooth transitions from one shot to another, you will be able to make a continuous flow of the shots. In the Fast and Furious movies they make the editing so great its almost invisible for us to see, by doing this it interests us and makes it easier to understand the plot. in Fast and Furious 5 there is a chase scene with a safe and the editing is really smooth that it makes the scene more intense and interesting.
A conversation is a good example of creating motivation, instead of keeping one shot and seeing the back of the head of one of the people involved you can cut and use the 180° rule to keep the shots cutting to the person speaking and keeping the audience interested. A good example of this would be See No Evil, Hear No Evil from the Kiosk scene. 
It is vital to cut at the appropriate and right time to make sure the narrative develops and progresses further. Choosing the correct pace, depending on the genre of the film, of the cuts is also important. In order to help persuade the audience how they feel about a scene or a character, the editing team needs to get it right when cutting from one scene to another or from one character to another. Sound plays a big part in creating motivation, too. For example, if a character hears a very loud noise, causing them to turn their head, cutting to the thing they are looking at keeps the audience interested. Fast and Furious also show this technique in Fast 5 when Roman plays with this big modified gun and almost kills Dom. 

Combining shots into sequences is the most simple and most used method in film and video editing. It is just placing shots after one another, creating a seamless flow in order to become a full sequence. They describe the edit as invisible because it's almost as though you can't tell that editing has taken place.
Creating pace is basically the creation of an emotion through the camera shots and movements, as well as the music. You expect lots of quick camera shots and movements as well as a piece of fast, up beat music in a car chase scene. The music has to be appropriate when playing it with a scene. Music creates pace, a good example of this is Jaws, the camera movements and shots are good when the shark is about to attack and does, but the music creates the pace letting the audience know the shark is coming, how close it's getting, how fast it is and then the moment of attack, it builds alot of tension having the audience on the edge of their seats.

The Principles of editing

Montage emphasises the actual process of passing time in a condensed form; consists of several shots occurring at a different point in time creating a mood/feeling. An example would be Rocky as in the film Rocky is a struggling boxer who is training and instead of showing his whole training experience it only shows us it in a 2 hour film.

Shot-reverse-shot is a standard shot pattern that director's use to film conversations between two characters; a character speaking and then the other characters response.
Terry Zwigoff’s Bad Santa, we see a standard over the shoulder shot, combined with eye-line matches between the two main characters shows how focused each is on the other. The over the shoulder technique allows the viewer to see the facial expressions of each character while listening or speaking. More importantly, the over the shoulder technique creates a sense of space between the characters greater than the actual distance between them. This keeps the frame from being uncomfortably cramped, and also shows the distance between the characters’ different standpoints.


continuity is the cutting that is so seamless from one shot to the next that audiences in the theatre are not even aware that they are seeing an assembled sequence of images.A scene  from Sylvester Stallone’s Rocky IV we see a simpler style of matches on action. The camera stays at relatively the same level, with few zooms in or out. The matches on action are used to keep the fight realistic looking, as well as to keep a certain character in focus/the centre of the screen.

Parallel editing is when a film maker cuts back and forth between different spaces, usually suggesting events are happening at the same time; think two people racing to the same place at the same time.
A clip from No Country for Old Men offers a different kind of parallel editing in the use of sound.  The basement of criminals contains only diagetic sound, but as the sequence cuts to the police raid, the voice of the man on the TV carries over, becoming non-diagetic sound.  This created the effect of the man practically narrating what we see occurring with the police.  In this way, parallel editing can be used not only to add suspense but also to narrate a line of action with another line of action.

Tuesday 28 April 2015

Tast 1 - Research(The Principles of Editing)

Seamless:  Seamless editing is where you put two different pieces of film together to create a neat, smooth piece of film that runs into each piece of each other easily.

Splicing: Is where two different shots become one continuous shot where one shot finishes and the next one begins.


continuity: The cutting that is so seamless from one shot to the next that audiences in the theatre are not even aware that they are seeing an assembled sequence of images.


Motivated: Motivated editing is when the scene cuts to another scene or object that was not in the previous frame.


Montageemphasises the actual process of passing time in a condensed form; consists of several shots occurring at a different point in time creating a mood/feeling.


Jump-cuttingan abrupt, inexplicable shift in the time and place of an action, which is not announced by a transition.


Parallel editingwhen a film maker cuts back and forth between different spaces, usually suggesting events are happening at the same time; think two people racing to the same place at the same time.


180 rulethe rule that dictates that the camera will not cross the imaginary line in between two characters during an interaction and that the action will be filmed from one side.




Transitions:

Cut: A cut happens when one shot instantly replaces the other.
Dissolve: when Shot A is gradually replaced with Shot B .
Fade: Fade outs happen when the picture is gradually replaced by black screen or any other solid colour.
Wipe: when Shot B pushes Shot A off screen until Shot A is completely off screen.

Cutaways: shots that focus the audience's attention on precise details.


POV shot: POV shot is a camera angle that shows the audience what the character is seeing as this is being shown by representation of the camera.


Shot-reverse-shota standard shot pattern that director's use to film conversations between two characters; a character speaking and then the other characters response.


Providing and withholding information: Is when you try and make the narrative more dramatic by giving the audience more information or taking away information.


Editing rhythm: This is what editors use to keep pace of the film up, to match the action that is going on in the film.


Crosscutting: Cross-cutting refers to a technique of film edit-ing in which consecutive shots alternate between two or more actions.


 Cutting to soundtrack: Editing to soundtrack is when the pace of the cuts are motivated by how fast the song is.


History of editing

1.DW Griffith was an American Pioneer.
2.He also thought he invented the 'Close up' but he didn't.
3.Nickleodeons opened in 1905.
4.It was acceptable yo use black people in a negative/racist way.
5.The lumber brothers invented the projector.
6.The film industry began in New York and moved to LA.
7.Films started off silent and black and white and could only be watched by one person at a time.
8.Charlie Chaplin directed his own films.
9.Thomas Edison was the first person to record sound.

Monday 27 April 2015

Task 1 - Research(The purposes of editing)

Engaging the viewer
Every film needs to be able to tell a story in order to interest the audience. it is important as the attention of a viewer must be captured during the film's running time. If the edit is poor then telling the story becomes difficult. Before a script has been produced there will have been some sort of an idea in place, a story to tell. The basic story is developed in pre-production along with the script. The director then decides how the story will be told.

relationship to genre
When it comes to editing, different genre's of film have different conventions, techniques and styles.
Comedy: 
Bright scenes.
Day time
Cities
Food, sports equipment
Characters - Accident prone/idiotic, the 'straight man', the love interest.
Horror:
Dark scenes, Low key lighting
Isolated/small towns
POV shots
Disturbing sounds
Characters - lonely/psychotic antagonist, unremarkable lead who takes a journey to become the strongest of their group, the hopeless, the couple who have sex, strong/brave who dies early.

creating motivation

This is done by making the continuity of the project looks smooth, checking that one shot to another doesn’t jerk and that the position is in the same place for a perfect edit.
You have to keep the audience interested and motivated to watch the project you have made, if you do have jerky shots the audience will notice and can get frustrated by this and not want to watch it, when you gain experience from making smooth transitions from one shot to another, you will be able to make a continuous flow of the shots.
A conversation is a good example of creating motivation, instead of keeping one shot and seeing the back of the head of one of the people involved  you can cut and use the 180° rule to keep the shots cutting to the person speaking and keeping the audience interested.
It is vital to cut at the appropriate and right time to make sure the narrative develops and progresses further. 

 Choosing the correct pace, depending on the genre of the film, of the cuts is also important.

In order to help persuade the audience how they feel about a scene or a character, the editing team needs to get it right when cutting from one scene to another or from one character to another.

Sound plays a bit part in creating motivation, too. For example, if a character hears a very loud noise, causing them to turn their head, cutting to the thing they are looking at keeps the audience interested. 
combining shots into sequences
Combining shots into sequences is the most simple and most used method in film and video editing. It is just placing  shots after one another, creating a seamless flow  in order to become a full sequence. They describe the edit as invisible because it's almost as though you can't tell that editing has taken place. 

creating pace
Creating pace is basically the creation of an emotion through the camera shots and movements, as well as the music. You expect lots of quick camera shots and movements as well as a piece of fast, up beat music in a car chase scene. The music has to be appropriate when playing it with a scene. Music creates pace, a good example of this is Jaws, the camera movements and shots are good when the shark is about to attack and does, but the music creates the pace letting the audience know the shark is coming, how close it's getting, how fast it is and then the moment of attack, it builds alot of tension having the audience on the edge of their seats.

Task 1 - Research(How editing has developed over time)

In-Camera Editing:
In-Camera editing is a stripped-down method for shooting a finished video. it's editing without any cables, computers or other technical facilities. In-Camera editing isn't when you finish shooting and you can put all the pieces together, it requires you to edit while you shoot. In-Camera editing isn't true editing, instead it refers to the process of shooting your program sequentially, each scene shot in order and at the length that it will appear in the finished program which means you have a complete program as soon as you are done taping. In-Camera editing leaves very little margin for error, every shot must be right or the whole show is a bust. This means you have to do a lot more pre-production planning before shooting.

Following the Action:
Following the action is used in editing when there is a scene with a lot of movement or a big action scene. Basically the camera follows the action, it stays on that scene and moves around the main characters in the scene and shows different parts of the scene so we can see more action.

A dolly/tracking shot is when a cart is on a track and its then moved along it to record a shot. The camera is mounted on the cart to film all the footage and most dollies also have the ability to move vertically to capture footage that maybe high up or in some cases can be fitted with cranes so footage at a higher level can be captured easily and successfully.

A Dolly Zoom is a technique that zooms in and out and is an unnatural effect and creates something that your eyes wouldn't see. This effect was made famous by Alfred Hitchcock in the film Vertigo and was later used by Steven Spielberg in Jaws.

 A pan is used to capture shots horizontally, the camera is moved left or right. A pedestal is when the camera is moved vertical and captures anything that is high and low. Tilting is when the camera is pointed up or down but in a stationary position.

Multiple Points of View:
Multiple points of view is where something is happening in a scene involving multiple characters. We  will see what is happening with one character and then the camera will cut to another character followed by another character if there is another and so on. It shows a scene from the point of view of all the characters involved.

Shot Variation:
This basically mean using a variety of different shots when filming which includes:
Long shot: Gives a full picture of the subject, showing fully what it is.
Medium shot: Doesn't show as much but isolates the subject from the background, it is often used to focus on one part of something.
Close up: A shot that zooms right in on the subject, the subject fills the screen bringing the audinece closer to it.
Extreme long shot: Just a variation of the long shot which films the subject from even further away.

Manipulation of Diegetic Time and Space:
Manipulation of Diegetic Time and Space is when editing is used to make an object, person or place look like it is changing over time. It should make the audience easily recognise that something is changing.


Monday 20 April 2015

Purposes of Editing starter

Storytelling: Engaging the viewer
Two shot - See no evil, hear no evil
https://www.youtube.com/watch?v=HGo4mPa_bWc
Crosscutting

Storytelling: Development of drama
Captain America - Elevator
https://www.youtube.com/watch?v=jqIBGEcKhGs#t=127


Storytelling: Creating motivation
Long shot - Children of men
https://www.youtube.com/watch?v=QfBSncUspBk

Storytelling: Relationship to genre
Paranormal Activity
https://www.youtube.com/watch?v=t2UPtchwj5k

Combining shots
Django Unchained
https://www.youtube.com/watch?v=8EfuMqV7gc8

Creating pace

Sunday 22 March 2015

An introduction of editing


An Introduction to Editing


Film editing is a style of assembling audio and visual materials and evolved from the process of physically cutting and taping together pieces of film.


Georges Meles – Edited in camera.

 -A Trip to the moon

 -The vanishing lady


Edwin S. Porter – Moved to different locations which created narrative.

 -The great train robbery


DW Griffith – First to use dissolves and fades.

 -Birth of a nation


Sergei Eisenstein – Demonstrated the ideological potentials of montage.

 -Battleship Potemkin


Montage – Putting together shots to forward theme as well as action.